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    How To make-a-hack-no-recoil-accuracy-for-all-pointblank-server.1381

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    How To make-a-hack-no-recoil-accuracy-for-all-pointblank-server.1381 Empty How To make-a-hack-no-recoil-accuracy-for-all-pointblank-server.1381

    Post by Admin Tue Apr 28, 2015 1:57 pm

    This tutorial Work For Pointblank All Server

    Singapore/Garena
    Philipina/Garena
    Kaybo/Spanyol
    Tahadi/Arab
    Blackout
    etc
    Tools :
    Suspender [you can use proces hacker]
    Cheat Engine [Whatever Version]
    c++/Vb For Compile your script
    Tutorial
    1. open suspender
    2. Start Your Game
    3. See At anticheat game loaded
    How To make-a-hack-no-recoil-accuracy-for-all-pointblank-server.1381 TiWtQu1
    4. pause or suspend your pointblank
    5. open your cheat engine and attach pointblank.exe
    6. scan type text

    Deviation_Max : Functional For Akurasi set 100
    How To make-a-hack-no-recoil-accuracy-for-all-pointblank-server.1381 YDn4Tr3


    Save your Offset !!

    7. try again for offset No recoil
    Recoil Have 2 Type

    • Vertical 
    • horizontal

    8. scan
    RecoilHorzAngle for remove horizontal recoil while scan you can get 2 address
    RecoilVertAngle for remove vertical recoil while scan you can get 2 address

    9. now you have five offsets
    you can compile script with c++

    input coding sample from c++


    void No Recoil(void){ 
    DWORD Snapzexe= (DWORD)GetModuleHandleA("PointBlank.exe"); 
    if (Snapzexe> 0) { 
    SnapzNet((void *)(Snapzexe+OFS1),(void*)(PBYTE)"\x00",1)//RecoilHorzAngle 
    SnapzNet((void *)(Snapzexe+OFS2),(void*)(PBYTE)"\x00",1)//RecoilHorzAngle 
    SnapzNet((void *)(Snapzexe+OFS3),(void*)(PBYTE)"\x00",1)//RecoilVertAngle 
    SnapzNet((void *)(Snapzexe+OFS4),(void*)(PBYTE)"\x00",1)//RecoilVertAngle 
    SnapzNet((void *)(Snapzexe+OFS5),(void*)(PBYTE)"\x00",1);//Deviation_Max
    }
    }

    Dont Forget to call thread ^^
    SnapzNet : you can use it


    void SnapzNet (void *adr, void *ptr, int size){
    DWORD NextProtection;
    VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &NextProtection);
    RtlMoveMemory(adr,ptr,size);
    VirtualProtect(adr,size,NextProtection, &NextProtection);
    }

    OFS1 OFS2 OFS3 OFS4 OFS5 : ofset what you get from scanning and all offset set value as 00


    10. compile your script and inject to game !!
     
    VIDEO TUTORIAL

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